NERIUM

An Asian-fantasy MMORPG

Mist-wrapped peaks, forgotten shrines and endless war between rival clans. We are building our own online world — from the first line of server code to the last brushstroke of the interface.

The studio

An independent studio building a world of its own

Nerium Studio is an independent game studio based in Warsaw, Poland. We are a small, focused team creating Nerium — a full-scale MMORPG — without off-the-shelf MMO templates or engines bought by the kilo.

Every system is ours: the authoritative game server, the network protocol, the Unreal Engine 5 client, the interface, visual effects and the tools we use to build and run the world. AI-assisted development with Claude Code lets our small team move at the pace of a much larger studio.

A shrine gate in a sunlit meadow in the world of Nerium
100%In-house technology
UE 5Game client
C++Custom game server
PvPAt the heart of the game
The game

Nerium — where skill decides

An online RPG built around rivalry, teamwork and a world shaped by its players. Inspired by the legends of the Far East, full of monsters, ancient temples and clan warfare.

Open-world PvP

Fast, demanding player-versus-player combat where reflexes and tactics matter more than gear alone.

Guilds & clans

Found a guild, forge alliances and fight for dominance over the land together with your friends.

Player economy

Trading, market stalls and items whose value is shaped by the community, secured by the server.

Character growth

Levels, skills, equipment upgrades and a seasonal pass that rewards every evening in the game.

Bestiary & bosses

Dozens of monsters, dungeons and powerful bosses waiting for those brave enough to face them.

Built-in voice chat

Talk with your party and guild directly in the game — no third-party tools needed.

Gallery

A glimpse into the world

Work-in-progress images from development — the game is evolving every day.

Technology

Engineered in-house

We own our entire stack, which lets us iterate quickly, keep the game secure and scale it the way we want.

Unreal Engine 5Modern rendering, hand-crafted UI and visual effects.
Custom C++ serverAuthoritative Linux game server designed for thousands of players.
Own toolingAdmin panel, patch distribution, world-building and task tools.
AI-assistedDevelopment accelerated with Claude Code across the whole stack.
Done

Core technology

Custom game server, network protocol, database and the Unreal Engine 5 client.

Done

Playable world

Combat, progression, guilds, trading, bestiary and voice chat running on our servers.

In progress

Content & polish

New regions, monsters, effects and interface refinement.

Next

Testing with players

Closed tests and community feedback before a wider launch.

Get in touch

Partnerships, press, publishing or questions about the game — we'd love to hear from you.

[email protected]
NERIUM Sp. z o.o.
ul. Hoża 86/410, 00-682 Warsaw, Poland
KRS 0001262067 · NIP (VAT ID) 7011328771 · REGON 545563050